Course For Kong Drum Designer
by ASK Video
v2.1.0
ยท
Updated 7 years ago
ยท
512.97 Mb
ยท
Released Mar 2017
Key Features
๐ค
AI Powered
๐ด
Works Offline
โจ
Filters & Effects
๐ป
Code Editor
๐๏ธ
Archive / Compress
โ๏ธ
Strategy Game
About Course For Kong Drum Designer
If you want to know why Kong is the king of all drum machines, join Mo Volans in this tutorial as he shows us just how to get this beast of a drum machine blasting out beats that only "Kong: King of Drums" can produce.
App Features:
โข 165 minutes of video training
โข Super clear explanations
โข Offline Playback (no internet connection needed)
โข Easy to navigate
Course Outline:
1. Introducing Kong! (02:14)
2. An Intro to Kongs Interface (02:16)
3. An Intro to Kongs Rear Panel (02:08)
4. An Overview of the Sound Generators (02:03)
5. The Synth Bass Drum (03:49)
6. The Synth Snare (03:34)
7. The Synth High Hat (02:55)
8. The Synth Tom (02:54)
9. Synth Drum Pattern Demo (01:04)
10. The Physical Bass Drum (04:50)
11. The Physical Snare (03:46)
12. The Physical Toms (03:50)
13. Physical Drum Pattern Demo (01:08)
14. The NN Nano Sample Player (02:02)
15. Loading and Playing Samples (03:14)
16. The Global Parameters (04:05)
17. Velocity and Modulation Mapping (03:28)
18. The Sample Editor (01:38)
19. The Nurse Rex Player (00:48)
20. Loading Loops into the Nurse Rex (02:50)
21. The Loop Trig Mode (02:57)
22. Chunk Trig Mode (02:58)
23. Slice Trig Mode (02:28)
24. Editing Slice Parameters (04:06)
25. The Panel Parameters (04:45)
26. The Noise Generator (04:50)
27. The Tone Generator (02:34)
28. Effects as Inserts (02:23)
29. Buss and Master Effects (02:43)
30. The Compressor (03:52)
31. The Filter (02:49)
32. Overdrive / Resonator (03:17)
33. Parametric EQ (03:49)
34. Rattler (01:17)
35. Ring Modulator (01:33)
36. Drum Room Reverb (03:41)
37. Tape Echo (03:16)
38. Transient Shaper (04:19)
39. Kongs Pads (02:28)
40. The Information Window (03:34)
41. The Quick Edit Buttons (02:20)
42. The Pad Settings Area (02:30)
43. Pad Groups (03:24)
44. Drum Assignment (01:47)
45. Hit Type (03:13)
46. Saving and Loading Kits (02:52)
47. Kongs Audio Outputs (04:36)
48. Kongs Aux Sends (02:55)
49. Triggering via CV Gate (06:13)
50. CV Gate Sequencer Control and Modulation (04:25)
51. Using Kong as an FX Unit (06:19)
52. The Concept of Sampling in Reason (01:13)
53. Routing your Sampling Inputs (01:28)
54. Sampling Directly into Kongs Pads and Devices (02:52)